Ray Traced Movies
October 17, 2009
A little combo of 3 movies I made with my ray tracer. Take a moment to look at these renderings, I think they don’t look too bad.
Ray Tracing
October 17, 2009
Ray tracing for any (graphics) programmer is a beautiful thing. It strives to model they physical way in which light behaves. Furthermore, many of the real times effects that we use today are inspired one way on another by breakthrough in non real time rendering. I think it is a very interesting field of study and I had a good time writing my own ray tracer.
I am right now working on a photon map. I would like to reach the level of realism
achieved by some pictures available on the internet. Furthermore, ray tracing is very
relevant for real time graphics. Indeed, Crytech released a massive paper on how to
incorporate global illumination (GI) components to real time graphics. Games like Mirror’s
Edge, or KillZone 2 use GI to compute light maps that drastically enhances the player’s
visual experience.









