iPhone Games

October 17, 2009

Last year, the release of the iPod Touch gave me the opportunity to take a closer look at the iPhone SDK, and cocoa touch. I already had some basic experience with xCode (MacOSX default IDE) and objective-c. So, along with a good friend of mine we set off to make a simple game: Ratmazing. The concept was simple, you had to touch the screen to trigger an electric shock in the general vicinity of the rat in order to guide it through a maze to the cheese. I was in charge of the UI, Gfx, core engine and interfacing c++ with the coca touch API. Mike, my partner did all of the random maze generation as well as the game play and the game state management. It took us two weeks (I was in France, so the communication was hard).

The second project; Color Hunt was something I did on my own to explore the capabilities of the cocoa touch API in particular the UI. The idea is that you are given a color, you can look at it, inspect its RGB components and then you have to use your camera or your photo library to to find a picture that contains as much of the color as possible. It was more of a personal demo than a game, but I had fun making it.

Both applications are free the iTune store, check them out. Disclaimer: I do NOT claim that they are fun :)

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