Path Finding

May 7, 2010

This was a project for an AI class. The goal was to implement A* with path smoothing, simplification, heuristics, and rubber banding. The Instructor gave us a framework and took care of the rendering, the input and the animation. The focus of the project was on A*.

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.